19Oct 15, 2015
Optimizing Fonts in Vizrt is useful for making your scenes run real time. There are many options when it comes to optimizing fonts and if you have a scene that contains a lot of fonts, then it’s something you should check before the scene hits air. The last you think you need is a graphic […]
20Oct 8, 2015
The Vizrt Artist culling function is a function within the scene settings used for optimizing scenes within Vizrt Artist. In the Render Settings of the Scene Settings within Vizrt Artist you can set the culling button to active or inactive. Set to active elements outside the render window will not be rendered. Set to inactive, [...]
21Oct 5, 2015
This video will teach you about optimizing images in vizrt artist. When it comes to designing a scene in Vizrt Artist, it's important to remember how important optimizing scenes are because they'll need to run in real time when on air. There are several ways you can go about optimizing images in Vizrt Artist to [...]
22Oct 4, 2015
Optimizing lights in Vizrt is important when it comes to making your scenes run real time on air. Although adding lights in your scenes can enhance the look of your design it does come at a cost. Lights can have a huge impact on yours scene design. Although there is one light active by default […]
23Oct 3, 2015
Optimizing Materials in Vizrt will be an important part of your scene design when it comes to helping your scenes run real-time when on-air. This video explains more about optimizing materials and why you want to do it. The big thing with materials is that by default the carry shading characteristics. If you create a […]
25Sep 30, 2015
Vizrt Clipper vs Mask This Vizrt Clipper vs Mask video will show you the difference between using the Mask function and the Clipper function and which one is better. Masking out images or objects can have a toll on your scene optimization, which is important for keeping your scenes running real-time. When it comes […]
26Sep 30, 2015
Vizrt Tree Sort The Vizrt Tree Sort can be used to sort through your scene tree to find containers that may need to be further optimized. As you know, the optimization of scenes is important because of the real-time aspect of Vizrt. Between the database window and scene tree window there are buttons to […]
27Dec 21, 2014
Vizrt Glow Plugin The vizrt glow plugin is found in the globals folder in the functions tab. This plugin allows you to create a glow effect around any geometry or primitive. Once you drop the glow function down onto a container you will see the glow effect in the render window. In the upper […]